We very often connect computing devices to other devices, called peripherals, to increase the functionality of the system. Common peripherals include monitors, printers, scanners, and cameras, but there are a wide range of peripherals that can be added depending on what you want to accomplish with your computer system.
The ports and cables that we use to connect peripherals have changed over time and now include wireless connections. As you design or set up computer systems, you'll have to know which peripheral devices are best for your uses and how to connect them.
Once a computer is in use, users can generate a lot of files. It's best to start off organized so you can find your files again, but there are ways to search and find files on every computer system. Also, many software applications can create different types of files. Even most word processor applications can create plain text, rich text, HTML (web page), and PDF files, in addition to word-processing file formats. Some file types are designed for specific uses, and so you should know which file types are the best for your intended use.
Are you a gamer? Or do you know someone who is? Gamers can be quite particular about the gaming systems they use so they have the best experience possible. Or have you ever considered what it would take to be popular on YouTube? Getting the best videos can require some significant computer power and special peripherals; otherwise, your videos might just look like the millions of others who don't have the right system and they won't stand out.
Gaming systems are just computer systems, and so choosing the best computing system for gaming or video requires some similar decision making to designing a computer system for other uses. In order to determine the best system, including how much and what kind of storage you need and whether you want to connect any peripherals, is best to start out considering what you want to be able to do with your computer system then comparing compatible devices. This module uses that principle of designing for a specific user, just like you might do if you were a gamer, or a photographer, or wanted to be a YouTube star.
Design the best computing system for given users and uses, whether based on personal preference or needs within your school or district.
Students will implement their plan for a computing system they developed during week one, including connecting and installing common peripherals.
Monday
Check in on progress on the problem: Emphasizing peripherals and storage devices
Online Pre-assessment for Units 3.3-5 (available for student practice, as well)
Assign Lab 16: Using File Explorer for independent practice
Team meetings to develop project plan and goals
Tuesday
Review content resources with whole group
Small group and independent exploration of resources
Contribute to team project
Wednesday
Hands-on exploration with IT professionals setting up a device with peripherals and storage options
Team progress check with supervisor (using project plan)
Thursday
Hands-on exploration with IT professionals setting up a device with peripherals and storage options
Small group and independent exploration of resources
Contribute to team project
Friday
Team sharing of computer systems and issues faced with whole group
Online post-assessment of entire Unit 3
Students work in teams to review Units 3.3, 3.4 and 3.5 in their textbook. The students collaborate on adding to their Frayer-type digital presentation that records and illustrates key vocabulary and concepts in the Units. Students contribute to these files throughout the semester to prepare for the CompTIA certification exam and to contribute to the Help Desk knowledge base.
Student teams implement their plan for a computer system by installing peripherals. They continue to document their progress (digital text, images, video, other) as they collaborate on setting up their system. Students should justify the decisions they made in setting up their computer system, perhaps identifying limitations of the system based on the availability of hardware or software resources.
Technicians guide students through setting up common devices found in the school or district as well as connecting and/or installing common peripherals. If possible, technicians can show students how they use a File Explorer program to search computers.
Students complete Lab 16: Using File Explorer in Unit 3.5 independently to fill in any gaps in knowledge or skills about file types and common file management procedures.
The Official CompTIA ITF+ Instructor's Manual and Student Guide: Units 3.3, 3.4 and 3.5
Frayer Diagram Template (slide deck, document, or other)